using System;
using ns27;
using Triton.Game.Mono;

namespace Triton.Game.Mapping
{
	[Attribute38("MinionPieces")]
	public class MinionPieces : MonoClass
	{
		public GameObject m_main => method_3<GameObject>("m_main");

		public GameObject m_premium => method_3<GameObject>("m_premium");

		public GameObject m_taunt => method_3<GameObject>("m_taunt");

		public GameObject m_legendary => method_3<GameObject>("m_legendary");

		public MinionPieces(IntPtr address, string className)
			: base(address, className)
		{
		}

		public MinionPieces(IntPtr address)
			: this(address, "MinionPieces")
		{
		}
	}
}
